BattleField Crafting

 

Battlefield and Tower of Despair Raid Set Items (PrC's And PrE's Not currently allocated will be added retroactively in Mod9 Update1 - Eladrin):

 

Class Quest First Item First Item Enchantment Second Item (Raid) +6 Stat +1 Exc. Stat Set Bonus
BARBARIAN
Frenzied Berserker Genesis Knost's Belt Constitution +6, Greater False Life Encrusted Ring Str Str +1 rage/rest, +2 Damage (PrE +2Str,+2Con Stacks)
Occult Slayer Attrition Vorne's Belt Constitution +6, Greater False Life Gnawed Ring Str Con SR22 , +2 Exc. Bonus to Will and Reflex saves
Ravager Invasion Colethenis's Belt Constitution +6, Seeker +2 Ring of the Ravager Str Str Chance to inflict Damage over time effect (2d6 every 2secs for 10secs)
BARD 
Spellsinger Invasion Shiona's Pendant Superior Potency VI, Wizardry VI Shiona's Seal Cha Dex +2 Bard Songs
Virtuoso Bastion Smedgar's Necklace Superior Potency VI, Wizardry VI Smedgar's Ring Cha Dex +1 Bard Song , -2SP for Extend Spell
Warchanter Attrition Torin's Chocker Superior Potency VI, Wizardry VI WarChanter's Ring Cha Str +1 Bard Song , Maximise -4SP, Extend -1SP
CLERIC 
Exorcist of the Silver Flame Invasion Amara's Belt Superior Ardor(Healing) VIII (3/3), Wizardry VI Amara's band Wis Cha +3 Turn Undead attempts
Radiant Servant Genesis Tokala's Belt (Exclusive) Superior Ardor VIII (CL, 3/3), Wizardry VI Radiant Ring Wis Cha +1 Turn Undead, +1 Lvl To Turn Undead
Warpriest Bastion Morgana's Belt Constitution +6, Attack Bonus +2 Morgana's Ring Wis Str +2 Turn Attempts , +2 Exc. to hit (melee)
FIGHTER 
Kensai Invasion Verik's Necklace Constitution +6, Lesser Action Boost Enhancement Verik's Ring Str Con +2 Exc. To hit , +3 Confirm Crit (PrE Extra +3 to hit)
Purple Dragon Knight Bastion Draconic Necklace Greater Heroism (CL1, 1/1), Constitution +6 Draconic Ring Str Con +10% Threat, +1 Exc. Bonus To Hit
Stalwart Defender Attrition Stalwart Necklace Constitution +6, Lesser Action Boost Enhancement Onder's Band Str Con +15% Threat, (PrE +2 AC Stacks)
MONK
Henshin Mystic Bastion Oremi's Necklace Constitution +6, Ki On Hit +1 Oremi's Ring Wis Con +1d6 Fire Damage per atack
Ninja Spy Genesis Nyoko's Necklace Constitution +6, Invisibility (CL5, 3/3) Nyoko's Band Wis Dex Bonus To Hit and Damage with sneak atacks, 20% Less Threat.
Shintao Monk Invasion Shintao Cord (necklace) Constitution +6, Concentration +15 Kyosho's Ring Wis Str +2 Exc. Bonus To Hit and Damage
PALADIN
Defender of Siberys Genesis Belt of the Defenders Constitution +6, Greater False Life Band of Siberys Str Cha +15% Threat (PrE +2AC Stacks)
Hunter of the Dead Bastion Ann Velsing's Belt Constitution +6, Undead Guard Ann Velsing's Ring Str Cha +3 Uses of Remove Disease, (PrE Extra Damage Vs Undead)
Knight of the Chalice Attrition Lorenthor's Belt Constitution +6, Heightened Awareness I Lorinthor's Ring Str Cha SR22, (PrE Additional Damage Vs Evil Outsiders)
RANGER
Arcane Archer Genesis Gilvaenor's Necklace Constitution +6, Attack Bonus +2 Gilvaenor's Ring Dex Dex +10% Ranged Alacrity Competence Bonus
Deepwood Sniper Invasion Conner's Pendant (neck) Constitution +6, Hide +15 Conner's Band Dex Dex +5% Ranged Alacrity, +2 To Hit
Tempest Attrition Kilau's Necklace Constitution +6, Balance +15 Kilau's Band Dex Wis +1d4 Slash Damage, (PrE +3 To Hit Stacks)
ROGUE
Assassin Attrition Awanahu Sash Constitution +6, Proof against Poison Whisper Ring Dex Int Bonus to hit and damage for sneak attacks, -20% Threat (PrE Chance to level drain on hit)
Mechanic Genesis Mechanics's Belt Constitution +6, Proof against Poison, Fire Resistance Ring of Deftness Dex Int +15 Open Lock, +15 Disarm, +2 Exc. Dex Skills
Thief Acrobat Bastion Morah's Belt Jump (CL5, 3/3 Charges), Constitution +6, Tumble +15 Morah's Band Dex Dex +15 Jump, Weapons have a chance to unbalance Foe
SORCERER
Air Savant Attrition Calitomes' Sash (Exclusive) Superior Spark VIII (CL, 3/3), Wizardry VI Calitomes' Ring Cha Dex +5% Electricity Crit, +0.50 Damage Multiplier
Earth Savant Invasion Thamor's Belt(exclusive) Superior Erosion VIII (CL, 3/3), Wizardry VI Thamor's Ring Cha Con +5% Acid Crit, +0.50 Damage Multiplier
Fire Savant Genesis Singed Belt (Exclusive) Wizardry VI, Superior Inferno VIII (CL, 3/3) Kyrian's Band Cha Str +5% Fire Crit, +0.50 Damage Multiplier
Water Savant Bastion Telvi's Sash Superior Freeze VIII (CL, 3/3), Wizardry VI Telvi's Touch Cha Wis +5% Cold Crit, +0.50 Damage Multiplier
WIZARD
Archmage Invasion Rahkir's Sash (belt) (Exclusive) Archmagi, Superior Efficacy(Spells) VIII (CL, 3/3) Rahkir's Ring Int Int +5% To Spell Crit, + 0.50 Crit Multiplier
Pale Master Genesis Eerie Belt (Exclusive) Archmagi, Superior Efficacy(Spells) VIII (CL, 3/3) Sanura's Band Int Int 200% Negative Energy Damage
Wild Mage Attrition Kormor's Belt (Exclusive) Wild Mage Surge(Random Spell) (CL5, 3/3), Archmagi, Confounding Enchanment (Mystery/hard to Determine Effect) Kormor's Ring Int

Confounding

Enchantment

+2 Spell Pen 8 Stackable
DRAGONMARK
Dragonmark Heir Bastion Dragonmarked Necklace Constitution +6, Minor Lesser Dragonmark Enhancement DragonMarked Ring Cha Wis +2 Uses of Grtr Dragonmark

 

BattleField Crafting



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